<?xml version="1.0" encoding="utf-8"?>
<Defs>
	
	<!--	 Bullet		-->
    <SoundDef>
        <defName>Bullet_Impact_Pawn</defName>
        <context>MapOnly</context>
        <eventNames />
        <maxSimultaneous>1</maxSimultaneous>
        <subSounds>
            <li>
                <grains>
                    <li Class="AudioGrain_Folder">
                        <clipFolderPath>ImpactSoundType/Bullet/Bullet_Impact_Pawn</clipFolderPath>
                    </li>
                </grains>
				<volumeRange>10~12</volumeRange>      
				<pitchRange>0.9~1.1</pitchRange>
            </li>
        </subSounds>
    </SoundDef>
    <SoundDef>
        <defName>Bullet_Impact_Ground</defName>
        <context>MapOnly</context>
        <eventNames />
        <maxSimultaneous>1</maxSimultaneous>
        <subSounds>
            <li>
                <grains>
                    <li Class="AudioGrain_Folder">
                        <clipFolderPath>ImpactSoundType/Bullet/Bullet_Impact_Ground</clipFolderPath>
                    </li>
                </grains>
				<volumeRange>4~6</volumeRange>      
				<pitchRange>0.9~1.1</pitchRange>
            </li>
        </subSounds>
    </SoundDef>
    <SoundDef>
        <defName>Bullet_Fatal_Impact_Pawn</defName>
        <context>MapOnly</context>
        <eventNames />
        <maxSimultaneous>1</maxSimultaneous>
        <subSounds>
            <li>
                <grains>
                    <li Class="AudioGrain_Folder">
                        <clipFolderPath>ImpactSoundType/Bullet/Bullet_Fatal_Impact_Pawn</clipFolderPath>
                    </li>
                </grains>
				<volumeRange>35~40</volumeRange>      
				<pitchRange>0.9~1.5</pitchRange>
            </li>
        </subSounds>
    </SoundDef>

</Defs>